Monster Reborn Monster Reborn Banned Again
It doesn't matter how expert your game plan is in Yu-Gi-Oh.
Something'due south gonna go wrong, and you're going to terminate upwards with your best cards in the graveyard.
If you want to win then yous're going to demand a manner to bring those monsters back.
While most archetypes take their own way of bringing dorsum monsters, I want to have a await at some of the generic monster retrieval options in Yu-Gi-Oh, so y'all tin splash these cards into any deck you like!
10. Monster Reincarnation
Monster Reincarnation is a revival spell that was practically ignored for near of its life.
I hateful, it's just a worse Monster Reborn, correct?
Not quite – and here'due south what it does:
By discarding a carte, yous can target whatever monster in your graveyard and return it to your mitt.
This effect is great in mod Yu-Gi-Oh for 2 reasons.
Firstly at that place are a whole bunch of cards whose effects trigger on normal summon (i.eastward. Performapal Skullcrobat Joker, Elemental HERO Stratos, and Salamangreat Gazelle but to proper name a few!).
Then past adding them back into your mitt, you lot can normal summon them all over once again, and reuse those astonishing furnishings.
Secondly, this card is really great for reviving hand traps. And these days, hand traps are essential in modern Yu-Gi-Oh – having the correct one at the right time can make the deviation between winning and losing.
Being able to recycle your own manus traps will keep y'all ahead of the game, and victory could be yours in no time at all.
ix. Dragon Revival Rhapsody
While this bill of fare is pretty tailored to dragon decks, there are so many different dragon decks out in that location that this had to become a mention!
Here'southward what it does:
If y'all control a Spellcaster monster, you can target 2 Dragon monsters in your graveyard (including i normal monster) and special summon them to your side of the field, with the downside being that your opponent takes no more damage for the remainder of the plow.
This was initially designed for Bluish-Optics decks, equally information technology's searchable off of Male monarch of D.
But this card really has uses in other dragon decks!
For case if you're playing an Odd-Eyes deck, then this outcome tin exist seriously powerful. That deck natively runs spellcasters anyway, and you always have Odd-Eyes Arc Pendulum Dragon as a normal target – meaning this spell is a way of flooding your field with more dragons.
8. Graceful Revival
Who said depression level monsters had to be weak?
Graceful Revival is a trap carte that brings back ane of your lower-level monsters (specifically level 1 or level 2), special summoning them in attack position to your side of the field.
This trap was initially used a lot in synchro decks to bring back low-level monsters to set up-up synchro summons.
But it has recently seen play in decks that focus on low-level monsters, such as Melffys.
Activating this trap could immediately fix up a rank 2 XYZ summon in decks with a focus on lower levels, making it an incredibly powerful revival tool for those strategies.
7. Pot of Acquisitiveness
While Pot of Acquisitiveness doesn't necessarily bring monsters straight dorsum to yous, it does bring them back from the depths of the banished pile.
And that's definitely something worth playing!
This quick-play spell returns 3 of your banished monsters to your deck – then allows you to draw ane card.
If yous're playing a deck that does a lot of banishing so this card is a must-have.
Information technology'due south completely neutral in terms of card advantage (i.e. you don't have a net loss or gain of cards in your hand or field). So information technology's practically a free manner to get cards dorsum from being banished.
vi. The Transmigration Prophecy
At that place are a lot of carte effects that trigger when cards are sent from the deck to the graveyard – which is what makes The Transmigration Prophecy so useful.
This trap allows y'all to shuffle two cards from your graveyard into your deck.
This way you lot can re-transport (or re-use) those cards and get them back to the graveyard all again – allowing to get double the value of any graveyard effects.
Definitely consider this card in decks like Shaddolls, which can ship cards from the deck to the graveyard like nobody'south business.
5. Limit Reverse
Okay now this trap does summon weaker monsters.
But that's non ever a bad thing!
Limit Contrary special summons a monster with k set on or less from your graveyard onto to your side of the field, in assail position.
In a compression this is swell for taking only a little bit less battle damage. Simply the real practical apply of this card is setting up actress deck summons.
Loads of tuners, depression level monsters, and all sorts of cards have depression attack stats.
Which makes Limit Reverse perfect for setting up whatsoever grade of extra deck summon you like.
Y'all can also use this card to revive a weak monster you lot don't really care about, then immediately use it for a tribute summon to bring out a bigger animate being.
4. Miracle's Wake
It doesn't matter how good our monsters are, we'll ever have times where we finish up losing in battle.
Miracle'south Wake is a helpful revival bill of fare for those moments, allowing yous to revive whatsoever monster that was destroyed in boxing and sent to your graveyard this turn.
This trap is certainly fun to activate during your opponent'south end stage: just when they call up they've got you lot on the ropes, all all of a sudden your biggest monster storms correct dorsum onto the battlefield.
3. Pot of Forehandedness
This bill of fare is easily one of the all-time "Pot" cards in Yu-Gi-Oh.
We all know by now that the original Pot of Greed is just too good to exist (sadly), so Pot of Avarice is probably the all-time we'll get.
By shuffling 5 monsters from your graveyard into your deck, you lot can draw 2 cards. Easy peasy.
Not only does this put five of your monsters back into the deck & ready to use over again, simply this also nets you a +1 overall in terms of card reward.
And it's fair to say everyone loves a little draw power.
two. Call of the Haunted
When I think of monster retrieval in Yu-Gi-Oh, this is the carte du jour I recall of.
If you lot've played whatsoever sort of Yu-Gi-Oh in your life (whether on the playground in the early on 2000s, or in competitive Yu-Gi-Oh in recent times), you'll know this card.
Call of the Haunted is a continuous trap that special summons a monster from your graveyard to your side of the field in attack position.
There's no limits to what yous can summon off this card – perhaps employ it to summon a weak monster you can use for an extra deck summon.
Or maybe utilise it to bring back i of your large dominate monsters to smack your opponent with.
No thing what you're looking for, Call of the Haunted is a staple pick for reviving monsters.
1. Monster Reborn
Information technology'due south no surprise that this is hands the best monster reviving card in the game.
Information technology's been around since the first booster pack, and it really does what it says on the tin!
Plus, Monster Reborn has an advantage that other monster retrieval cards don't:
You can steal monsters from your opponent'due south graveyard!
On peak of that, Monster Reborn has 0 restrictions.
The monster you summon doesn't take to be in a particular battle position. And it doesn't have to be a item level or set on.
Every bit long as the monster can exist special summoned, information technology'south yours for the taking.
This revival spell is incredibly powerful, and as such, it was actually banned for many years.
Just as of this writing, Monster Reborn has been brought back to one copy per deck in the TCG – and I for one couldn't exist happier!
So if you lot're playing any sort of deck that uses the graveyard (basically whatsoever deck but pendulums) then this spell is an absolute must-have.
Source: https://www.fandomspot.com/yugioh-best-revival-cards/
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